The Performance Characterization of Open Source Game Engines project aims to evaluate and analyze the performance of various open-source game engines. With the wide availability of game development frameworks, it is essential to understand the performance implications and capabilities of these engines.
In recent years, decentralized solutions that respect user content have gained significance. Towards this end, various standards and approaches are being specified and utilized.
Text readability refers to the problem of measuring the difficulty level in reading a text. In other words, we are interested in how easily a written text can be understood by readers. Text readability score can be used in several application areas including preparing text materials for different educational levels. In this project, you will design and implement a text readability system for Turkish text. You will make use of linguistic properties of texts and use deep learning-based approaches.
Some of the related papers in this task are listed below: