Development of a Graphical User Interface for RoboCup Rescue Simulation to Control Agents

Development of a Graphical User Interface for RoboCup Rescue Simulation to Control Agents

The RoboCup Rescue Agent Simulation League (RSL) is a challenging competition to test multi-agent planning methods for disaster mitigation. The simulator creates a disaster scenario with three main tasks for the agents; firefighting, removing blockades on the road, and taking civilians to the refugees. Currently, the simulator operates on a small map of the cities. The aim of this project is to develop a graphical user interface to control agents on the map. The current viewer of the simulator only shows the agents’ and civilians’ positions on the map. The GUI should enable users to select a set of agents on the map and give commands. The further step of the project is to analyze the human player’s actions on the simulator and using this data for developing multi-agent algorithms. Therefore, this graphical user interface is also expected to have a good logging functionality to save the current state of the simulation and also the actions of the human players. The main expectation is to develop a GUI similar to ones in the strategy games.

For further information

Project Advisor: 

H. Levent Akın

Project Year: 

2017
  • Fall

Bize Ulaşın

Bilgisayar Mühendisliği Bölümü, Boğaziçi Üniversitesi,
34342 Bebek, İstanbul, Türkiye

  • Telefon: +90 212 359 45 23/24
  • Faks: +90 212 2872461
 

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