Project Title: LLM-driven Turing Game Bot

Project Title: LLM-driven Turing Game Bot

Objective: In this project, the student will develop an intelligent bot capable of playing the Turing Game (turinggame.ai), where users try to distinguish between human participants and AI-based bots. The bot will leverage a local Large Language Model (LLM) and aim to improve its performance over time.

Key Deliverables:

  1. Bot Development: Implement an AI-driven bot that can participate in the Turing Game. The bot should engage in natural conversations while attempting to mimic human-like responses.
  2. Integration with Online System: Communicate with the administrators of turinggame.ai to integrate the bot into their platform for real-world testing and feedback.
  3. Performance Optimization: Continuously monitor and improve the bot’s performance based on feedback from real sessions, making the bot more difficult to detect over time.
  4. Conference Paper: Write and submit a research paper summarizing the design, challenges, and outcomes of the project for a suitable AI or machine learning workshop.

Required Skills:

  • Proficiency in Python.
  • Familiarity with large language models (LLMs) and machine learning frameworks.
  • Ability to communicate with external platforms to facilitate integration.

Tools & Technologies:

  • Python
  • Local LLM models (e.g., GPT-based models)
  • API communication (to interact with the Turing Game system)

Project type: Cmpe492

Project Advisor: 

Suzan Üsküdarlı

Project Status: 

Project Year: 

2024
  • Fall

Contact us

Department of Computer Engineering, Boğaziçi University,
34342 Bebek, Istanbul, Turkey

  • Phone: +90 212 359 45 23/24
  • Fax: +90 212 2872461
 

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