The main aim of this project is to discover situations like verbal aggression, harrassment, and cheating in games over social media, and to provide a tool for automatically evaluating player complaints in terms of importance and veracity. Such a system will reduce the moderation costs of gaming companies, as well as constitute a tool for analysis of gamer behavior.
Funding Institution:
TUBITAK
Principal Investigator / Project Partner:
Albert Ali Salah
Date:
2015 to 2016
Project Code:
114E481